SuperStutter User Manual

Welcome to SuperStutter β€” a Live Stutter and Glitch Engine that captures incoming audio and triggers stuttered playback at musical pitch intervals, beat-grid divisions, milliseconds, or Hz.

Core Signal Flow

Every sound in SuperStutter follows this pipeline:

Audio In β†’ 8 Sample Buffers (continuous 8-second capture each) β†’ Trigger β†’ Stutter  Γ— Grain Envelope β†’ Playback Γ— Amp Envelope Γ— Mix β†’ Audio Out

  1. Capture: Audio constantly records into 8 independent Sample Buffers (8 seconds each), all writing simultaneously. When a New Sample event fires, the current buffer is frozen, and the next buffer begins recording fresh audio. Use the Sample Select knob to choose which buffer to stutter from (Now >> -7).
  2. Trigger: When a trigger fires (from pads, Sequencer, MIDI, Threshold, or "Every" timer), the engine starts stuttering from the currently selected Sample Buffer
  3. Stutter: Playback loops at the interval set by the current StutterLength β€” creating the glitch effect. The interval can be a beat fraction (1/8, 1/16…), milliseconds, Hz, or a note value.
  4. Shape: Two BΓ©zier-curve envelopes sculpt each grain (Grain Envelope - upper) and the overall note (Amp Envelope - lower).
  5. Mix: A wet/dry knob blends the original signal with the stuttered output.

2. Getting Started

Installation

Windows (VST3)

Run the SuperStutter installer. The VST3 plugin is installed to your system VST3 folder. Restart your DAW and scan for new plugins.

macOS (AU & VST3)

Run the SuperStutter installer package. Both AU and VST3 versions are installed. Restart your DAW and scan for new plugins. Works on both Intel (x86_64) and Apple Silicon (arm64).

License Activation

After purchase, download your personalized license file from your Audija user account. On first start, the plugin will prompt you to select your license file for activation.

Your license covers up to 5 computers you or your business owns. No dongles, no cloud checks.

Quick Start β€” Your First Sound in 30 Seconds

  1. Insert SuperStutter on a track with audio playing (vocals, drums, synths β€” anything works).
  2. Make sure Trigger ON: Pads, New Sample ON: Pads, and Stutter Source: Pads are all turned on in the Mode Matrix (bottom-left). They are by default.
  3. Click any of the 16 pads on the left. You'll immediately hear a stutter at that pad's interval.
  4. Try different pads β€” each one stutters at a different speed (1/4, 1/8, 1/16, etc.).
  5. Twist the Pitch knob in the center to pitch the stutter up or down while holding a pad.
  6. Adjust the Mix knob (bottom-right) to blend between dry and stuttered audio.

That's it β€” you're stuttering! Read on to unlock the full power of the engine.

3. Interface Overview

SuperStutter full interface overview
SuperStutter full interface (1600Γ—900)

The interface is divided into these main sections:

#SectionLocationPurpose
1Header BarTop stripLogo (Main Menu), presets, undo/redo, Input Quantize
2DisplayTop-rightReal-time oscilloscope showing input & output, record, trigger, and MIDI events
3Pad GridLeft16 trigger pads (4Γ—4), 14 with a stutter interval, pad 0 is audio-in pass-through, and the 🎹 pad sets the stutter length from incoming MIDI note pitches
4Center ControlsCenterPad Select, Speed, Pitch, Glide, Main Trigger (SuperStutter Button)
5Sample ControlRight of centerSample Select, Time Scrub, Reverse
6EnvelopesRight panelsUpper: Grain Envelope (ADSRH) & Lower: Amp Envelope (ADSR)
7MixBelow envelopesWet/dry mix knob
8Mode MatrixBottom-leftTrigger ON / New Sample ON / Stutter Source toggles (lower left corner)
9SequencerBottom-center4-row Γ— 16-step pattern sequencer
10AutoPatternAbove sequencer16-cell meta-sequencer for pattern chaining

Display (Oscilloscope)

Oscilloscope showing input/output waveforms and event markers

The real-time oscilloscope sits in the top-right corner and shows a continuous scrolling view of your audio and events:

This gives you instant visual feedback on what SuperStutter is doing: you can see exactly when triggers fire, when new samples are captured, and how the output waveform compares to the input.

5. Performance Controls

The fastest way to use SuperStutter is directly through the interface using your mouse. The left side and center panel are designed to be played live.

Triggering via Pads

4Γ—4 pad grid showing stutter values
The 16-pad grid

Clicking any of the 16 pads instantly triggers the stutter at that pad's interval (requires Trigger: Pads, New Sample: Pads, and Stutter Source: Pads to be enabled in the Mode Matrix).

Special Pads:

  • Pad 0 (RAW β–Ά): Passthrough β€” plays the captured audio back exactly as it was recorded, without stuttering.
  • Pad 1 (MIDI 🎹): Uses incoming MIDI note pitches to determine the stutter interval. Includes an Octave offset drag-zone below it.
  • Pads 2-15: Fixed intervals (e.g. 1/8, 200 ms, C4). Drag up/down on the value to change it, or click to type a new value (type C3 to switch to Note format).

Pad Select Knob

Pad Select knob

The Pad Select knob (top of the center panel) selects which pad is active (0–15) without triggering it. This determines the stutter length used by the Main Trigger Button, DAW automation, and the sequencer's "M" (Manual) steps.

Time-Traveling (Sample Control)

Sample Select, Time Scrub, and Reverse controls

The sample control section sits right of the Pad Select Knob and controls which audio you're stuttering from and how it plays back.

ControlAction
Sample SelectSelects which Sample Buffer to play from. NOW = the most recent capture. βˆ’1 = the one before that (jump backwards up to 8 buffers).
Time ScrubOffsets the playback position within the selected Sample Buffer (Β±4.0 seconds). Drag to scan through the captured audio.
ReverseMomentary toggle. Hold to play the stuttered sample in reverse.

Speed & Pitch

While holding a pad (or the Main Trigger button), you can shape the stutter in real-time:

ControlAction
PitchShifts the pitch up or down (Β±24 st). Toggle Q to quantize to semitones. Click R to enable the Bungee auto-return curve.
SpeedSpeeds up or slows down the stutter interval itself (Β±36 st). Toggle Q to jump in octave intervals. Click R to enable the Bungee auto-return curve.

Glide

When Glide is ON, switching pads smoothly glides the stutter interval from the old length to the new one over the specified Glide Time β€” creating rubber-band / pitch-bend effects. Toggle it on/off with the Glide button, and set the glide duration in the time field next to it.

Main Trigger Button (SuperStutter)

The large SuperStutter button in the center fires a trigger using whichever pad is currently selected via the Pad Select knob. It's a convenience button β€” equivalent to pressing the selected pad directly. Hold it to sustain the stutter, release to stop.

6. Mode Matrix

Mode Matrix showing trigger, record, and stutter source toggles
The Mode Matrix β€” the brain of SuperStutter's routing

The Mode Matrix is the most powerful section of SuperStutter. It answers three questions every moment:

  1. "Should I TRIGGER playback?" β€” controlled by the TRIGGER ON toggles
  2. "Should I CAPTURE a new sample?" β€” controlled by the NEW SAMPLE ON toggles
  3. "WHICH PAD determines the stutter length?" β€” controlled by the STUTTER SOURCE toggles

TRIGGER ON (5 toggles β€” any combination)

Each source that is ON can fire a trigger. Multiple sources combine with OR logic β€” if any active source wants to trigger, the stutter plays.

SourceWhat fires itExtra controls
PadsClicking a pad in the UI, or DAW automation of the Trigger Pad parameter (the Main Trigger Button (SuperStutter) mirrors whichever pad is selected β€” a convenience button equivalent to pressing the individual pads. Choose what you prefer; both work)β€”
ThresholdInput audio exceeds a dB levelThreshold (dB), HoldOn (how long to hold the trigger)
SequencerActive steps in the step sequencer pattern (green cells)β€”
MIDI NotesMIDI note-on messages (configurable channel & range)MIDI config
EveryPeriodic re-trigger at a fixed intervalInterval (beats/ms), Hold duration (beats/ms)

NEW SAMPLE ON (5 toggles β€” same sources)

Controls when a new sample is captured into a Sample Buffer. Same 5 sources as Trigger ON. When a "New Sample" event fires, the current buffer is frozen and becomes the "NOW" buffer, previously captured buffers move one position down (Now to βˆ’7, where βˆ’7 marks the eighth most recent capture).

SourceWhat fires itExtra controls
PadsClicking a pad in the UI, or DAW automation (the Main Trigger Button also fires a capture if Record:Pads is enabled)β€”
ThresholdInput audio exceeds a dB levelThreshold (dB), Holdoff (How long forbidden to trigger again)
SequencerActive Record steps (top zone) in the step sequencer pattern (blue cells)β€”
MIDI NotesMIDI note-on messages (configurable channel & range)MIDI config
EveryPeriodic capture at a fixed intervalInterval (beats/ms)

STUTTER SOURCE (2 toggles)

Determines where the stutter length comes from:

When both are active, Pad Matrix wins while a pad is being held (UI or MIDI). When released, the sequencer takes over.

How sources combine:
β€’ Trigger and Record: OR logic β€” any active source can fire
β€’ Pad selection: Priority chain β€” UI Pads > MIDI Input > Sequencer

7. MIDI

SuperStutter supports 4 independent MIDI input configurations.

MIDI ConfigPurposeDetails
Pad MatrixMaps 16 MIDI notes to 16 padsFixed range: base note + 16. E.g., C3 β†’ C3–D#4 maps to pads 1–16. Play pads from your MIDI controller like a drum machine.
🎹 PadStutter length follows MIDI note pitchesThe 🎹 pad provides stutter length based on incoming MIDI. Its Channel & Range settings are located below the pad.
MIDI TriggerFires the trigger from MIDIAny MIDI note in the configured channel/range fires a trigger (like pressing the Trigger button). Requires "MIDI Notes" to be ON in Trigger toggles.
MIDI RecordCaptures a new sample from MIDIAny MIDI note fires a new sample capture. Requires "MIDI Notes" to be ON in Record toggles.

Channel & Range Settings

MIDI channel and note range configuration widget

Each MIDI config shows a compact button displaying the current settings (e.g., ALL | ALL, Ch 1 | C3+16, or NONE).

Click the MIDI label (e.g. ALL | ALL or Ch 1 | C3+16) to open its configuration popup with Channel and Note Range fields.

Live performance setup: Set Pad Matrix to your MIDI controller's pad midi range. Set Key Tracking to a keyboard channel and range. Now you can trigger pads with one hand and play melodies with the other.

8. Step Sequencer

Step sequencer with 4 rows and 16 steps
The step sequencer β€” 4 rows Γ— 16 steps with pattern management

The step sequencer drives automated trigger, record, and pad-selection events in sync with your DAW's beat grid. Think of it as a programmable addition to live UI or MIDI performance.

To turn it fully on: Trigger On / New Sample On and Stutter Source must all have Sequencer toggled on, but you can also choose just individual aspects of it (e.g. use only the new sample signals).

Step Programming

There are 4 storable patterns, switchable via the Pattern Select knob. Each pattern has 16 steps at 1/16th resolution. Each step cell is divided into 3 clickable zones stacked vertically:

Row Tools

To get full use of the Sequencer, all its Mode Matrix toggles need to be turned ON:
βœ… Trigger ON: Sequencer
βœ… New Sample ON: Sequencer
βœ… Stutter Source: Sequencer
You can also enable just individual aspects (e.g. use only the trigger or only the new sample signals).

Automating Patterns: The AutoPattern Engine

Instead of manually switching between your 4 programmed patterns, use AutoPattern. It sits above the step sequencer and acts as a meta-sequencer, automatically cycling through your 4 sequencer patterns to create long, evolving arrangements.

ControlDescription
ON / OFFMaster toggle β€” enables automatic pattern cycling
StartWhich cell the loop begins at (1–16)
LengthHow many cells the loop spans (1–16)
DurationHow long each cell plays before advancing (e.g. 1/1 for a full bar, 1/4 for a beat).

Editing Cells: Drag vertically on any cell to change its pattern assignment (1–4). Drag horizontally to paint that pattern across multiple cells. The playhead cursor shows the currently active cell.

9. Presets & Automation

Preset browser showing preset list
The preset browser

Click the Audija logo in the header bar to open the main menu, then select the Presets tab to open the preset browser.

What's Saved in a Preset

Everything about your current sound design:

Basic Operations

DAW Automation

All major controls in SuperStutter are fully automatable from your DAW. Write automation lanes to create evolving stutter patterns over time. The Individual Pads parameters are intentionally removed to simplify the automation lane, favouring MIDI Note automation via the "Pad Matrix" for sequencing.

Automatable Parameters

CategoryParameters
MainMix, Pitch, Speed, Octave
PadsPad Select, Trigger Pad
GlideGlide On, Glide Time
Input QuantizeInput Quantize On, Input Quantize Time
PatternPattern Select
Trigger ONTrigger: Pads, Threshold, Sequencer, MIDI, Every
Trigger SettingsTrigger Threshold dB, Trigger Every Time, Trigger Threshold Holdoff, Trigger Every Hold
Stutter SourceStutter: Pads, Stutter: Sequencer
Record ONRecord: Pads, Threshold, Sequencer, MIDI, Every
Record SettingsRecord Threshold dB, Record Every Time, Record Threshold Holdoff
Grain EnvelopeGrain Attack, Decay, Sustain, Release, Hold
Amp EnvelopeAmp Attack, Decay, Sustain, Release
QuantizePitch Quantize, Speed Quantize
Sample ControlSample Select, Time Scrub, Reverse
AutoPatternAutoPattern On, Start, Length, Duration
Bungee ReturnsBungee Pitch Return, Stutter Return, Octave Return
Top automation tips:
β€’ Automate Pad Select to sequence stutter intervals without the step sequencer
β€’ Automate Speed for build-ups (ramp from 0 st to +36 st over time)
β€’ Automate Trigger Pad on/off to fire stutters at specific moments
β€’ Automate Reverse for dramatic tape-stop effects

10. Options & Config

Click the Audija logo in the header bar, then select the Options tab to access global plugin settings and default configuration management.

Settings

SettingDescription
MIDI Input QuantizationWhen ON, incoming MIDI note triggers are deferred to the Input Quantize grid (the same grid used for UI triggers). This keeps MIDI-triggered stutters beat-aligned. When OFF, MIDI notes trigger immediately regardless of the Input Quantize setting.
MIDI IQ NoteOffControls how MIDI note-off events are handled when MIDI Input Quantization is active. Click to cycle through three modes:
β€’ OnRelease β€” note-off fires immediately when the key is released
β€’ Preserve β€” note-off is delayed to preserve the original note duration
β€’ Quantized β€” note-off is snapped to the next grid boundary
This setting is only visible when MIDI Input Quantization is ON.
Base Hz (A4)Sets the tuning reference frequency for A4, used when converting note values to Hz. Range: 380–480 Hz. Default: 440 Hz. Adjust this if your project uses a non-standard tuning reference.

Default Config Buttons

  • Save as Default Config β€” saves the current plugin state (all pad values, sequencer patterns, toggle states, knob positions, envelope shapes, MIDI configuration, etc.) as the default. Every new instance of SuperStutter will load this configuration instead of the factory default.
  • Load Default Config β€” resets the current instance to your saved default configuration. If no default has been saved, it loads the factory default state.
Use Save as Default Config to set up your preferred starting point β€” your favourite pad layout, MIDI mappings, envelope shapes, and toggle states β€” so every new instance is ready to go.
editing